malicious-review-1

Malicious Review

Exclusive: PS3 \ PSVITA
Developer: Alvion \ sce-japan
Publisher: Alvion \ sce-japan
Release: August 10, 2010 – JP PSN
February 8, 2012 – RUS PSN
EU \ Us \ UK PSN – TBA.

Malicious I will come into the history of this generation as a big surprise for all players. The authors managed to break the player’s brain from scratch, but to preserve the basic elements of gameplay, making them accessible for understanding and mastering. The game gives the test gamer and supports the level of interest to the very end.

Perhaps this is not the best DL game, but to miss her just a crime. Here is the excellent quality of each element of the game, and the acceptable price, and a lot of positive impressions of the gameplay.

Pros:
– After you understand the fighting, using all the combo and weapons will become more interesting.
– Great picture, coupled with amazing designs, plunge into the game completely.
-excellent levela design and a worked out upgrade system.

Cons:
– the camera will sometimes nonukcasinosites.co.uk/casinos-not-on-gamstop/ fail, without giving a target aim at the enemy normally.
– All five levels presented can fly in a few hours.

Today, quite few projects can truly surprise, especially if it is a new IP. As a rule, we are stuffed with ordinary generics or casuals – you do not need to go far for an example – this is almost every major project. But Malicious It is a good example of how to do new projects correctly, adding a couple of interesting to verified mechanics – even revolutionary – ideas. The project gives a person, while you will not throw a gamepad on TV due to another Uber-fra-variety-only if you unscrew the difficulty to the maximum. For everyone else, the game is simply a bright and interesting fairy tale.
The most interesting thing about the project is that before its appearance in Psstore Nothing was heard about the developers or about the game itself – it seemed to deeply drew under the radar grid, both large publications and the attention of the players, even the publisher himself forgot about the project. But when appearing, the game made the effect of a non -core warhead.

The plot of the game unfolds in the fantasy world, where you are offered the role of spirit, in a blue-white robe. Your task is to stop chaos and the destruction of the whole world. Do not wait for twests here, in the form “I am your father. ” – they are not here. When playing for the spirit, you can choose a female image of a character or male – but there is no particular difference between them. Anime stylist with excellent Sell-Sheding here looks to the place, sometimes complementing the crazy fantasies of artists and animators. The only minus here is facial animation. Never saw anime-brane, instead of a face?

Gameplay Malicious Reminds at the same time Devil May Cry, Dinasty Warrior And even Shadow of the Colossus. But from the first there is no 500+ soldiers on the screen and half -hour missions. From the second – dental combat combo and interceptions. But from the latter there are WTF Moments and huge bosses. Moving on to the combat system – everything is quite simple to have a set of weapons for close combat and for the far. There are fast, but weak, but there are strong, but slow blows. There are also several types of capture. From weapons it is worth noting several samples. Firstly, this is a kind of analogue of self-leading spheres-after you capture the enemy into the sight of a few purple-black bullets will immediately fly into it. Secondly, huge fists that will help you blow the enemies in full.

There is certainly no level crazy Devil May Cry And Metal Gear Solid -But this is probably the only such project where Level-design does not irritate. The locations here are quite competently compiled and not so big – just right to maintain the rate of battle. But don’t think that everything is so simple – the enemies here are quite smart and there are many of them. So get from them, in the first pairs, you will be like. There are a lot of locations – from the library and city square to the flying fortress. Each unique in design and enemies. Stylistically, everything is simple here – a little Middle Ages with anime with stylistics and the raid of steampunk – just what you need for such a game.

You can draw a certain parallel between Malicious And El Shaddai – Both projects will demolish your head in terms of design – here the style of the game is almost – art, and you see, not many projects can be called that today. The authors made a fairly interesting decision for the already tired gameplay systems. There is almost no Hud’a. Only the number of your experience points. You can, both to acquire new abilities and improve existing, and replenish health. As you can see, there is no strip of life – it is not needed. The amount of your health is reflected on the character itself – as soon as he receives damage, some part of it blends, leaving only the silhouette. Starting from your feet, ending with the very crown, you have a character and is a “line” of life. This is explained simply – your character is spirit, respectively, damage is caused by his shell. But the main thing is that it will sometimes interfere with enjoying the game – camera. Not that she is completely terrible-but she throws out such tricks that mom is not a minor. Then it crashes into the walls, then into enemies. Then generally flies to the conceivable faces. Also, personally, I did not leave the feeling that the game was worthy to be in retail: felts due to the amount of content, felts because of fear of close-the game was a little “finished” and laid out in PSN. They simply cannot understand how such a project can be given almost for nothing ($ 10 ~ 275Rub), while projects for $ 40-60 do not have this quality. *Nerd_said*

Not that I complain – but having added a little more plot videos, locations to the project and having completed the plot – in this generation there would be another retail masterpiece, along with VC, Vanquish And Flower.

Summing up, the game will appeal to everyone who is looking for unusual projects, with a crazy pace and designs – if you are one of these gamers, feel free to instill in the soaring spirit with a scarf – you will like it.

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